Tuesday 31 January 2023

343 Industries Ditches In-House Engine and Embraces Unreal Engine for Upcoming Project Tatanka

 

343 Industries, the studio behind the iconic Halo franchise, has been known for its in-house engine Slipspace, which has been in use for the past two decades. However, according to a recent Bloomberg report, the studio has decided to part ways with Slipspace and move to Epic Games' Unreal Engine for its latest project, code named Tatanka. This decision marks a significant shift for the studio and is sure to have a major impact on the future of the Halo franchise.


For years, 343 Industries has been using Slipspace, an engine built on '90s and early 2000s code, to power its games. While Slipspace has served the studio well for many years, the technology has become outdated, and the studio has been looking for a more modern solution. The move to Unreal Engine is seen as a logical step forward for the studio, as it will allow it to take advantage of the latest advancements in gaming technology.


While little is known about Tatanka, the game is said to have started off as a battle royale, but it may pivot to other game modes as development continues. This is an exciting development for fans of the Halo franchise, who have been eagerly anticipating the next installment for years. The choice to finally switch to Unreal Engine was reportedly a long-debated one by management at 343 Industries, and the move was made following the departure of studio head Bonnie Ross and engine lead David Berger, and the takeover by Pierre Hintze.


Tatanka was leaked early last year on the Gaming Leaks and Rumors subreddit by yutuyo20, who found internal code from Certain Affinity hinting at a new Halo Infinite project. The leaked code shared a name with WWE wrestler Tatanka, who won a 40-man battle royale in 1992, lining up with the report that Tatanka began as a battle royale. This has led fans to speculate that the next Halo game will feature a battle royale mode, which would be a first for the franchise.


In conclusion, the move to Unreal Engine by 343 Industries for its upcoming project Tatanka is a major step forward for the studio and the Halo franchise. The adoption of this modern engine will allow the studio to create more advanced and immersive games, and fans of the franchise are eagerly anticipating the next installment. While little is known about Tatanka at this time, the early leak has already sparked excitement and speculation among fans, and we can't wait to see what the future holds for the Halo franchise.

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